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» Realistic modeling for facial animation
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MMM
2003
Springer
166views Multimedia» more  MMM 2003»
15 years 2 months ago
Emotional Communication with Virtual Humans
In this paper, we present our approach to modelling perceptive 3D virtual characters with emotion and personality. The characters are powered by a dialogue system that consists of...
Arjan Egges, Sumedha Kshirsagar, Xuan Zhang, Nadia...
JCP
2007
214views more  JCP 2007»
14 years 9 months ago
Reconstruction of 3D Human Facial Images Using Partial Differential Equations
—One of the challenging problems in geometric modeling and computer graphics is the construction of realistic human facial geometry. Such geometry are essential for a wide range ...
Eyad Elyan, Hassan Ugail
ROBOCUP
1999
Springer
250views Robotics» more  ROBOCUP 1999»
15 years 1 months ago
Virtual RoboCup: Real-Time 3D Visualization of 2D Soccer Games
Virtual RoboCup is a real-time 3D visualization tool for 2D simulated soccer games as played in the RoboCup simulation league. Players are modeled as anthropmorphic gures and anima...
Bernhard Jung, Markus Oesker, Heiko Hecht
FGR
2004
IEEE
216views Biometrics» more  FGR 2004»
15 years 1 months ago
Multimodal Coordination of Facial Action, Head Rotation, and Eye Motion during Spontaneous Smiles
Both the configuration of facial features and the timing of facial actions are important to emotion and communication. Previous literature has focused on the former. We developed ...
Jeffrey F. Cohn, Lawrence Ian Reed, Tsuyoshi Moriy...
MSWIM
2005
ACM
15 years 3 months ago
Getting urban pedestrian flow from simple observation: realistic mobility generation in wireless network simulation
In order for precise evaluation of MANET applications, more realistic mobility models are needed in wireless network simulations. In this paper, we focus on the behavior of pedest...
Kumiko Maeda, Kazuki Sato, Kazuki Konishi, Akiko Y...