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» Realistic modeling for facial animation
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MLMI
2005
Springer
15 years 3 months ago
Multimodal Authoring Tool for Populating a Database of Emotional Reactive Animations
Abstract. We aim to create a model of emotional reactive virtual humans. This model will help to define realistic behavior for virtual characters based on emotions and events in t...
Alejandra García-Rojas, Mario Gutiér...
HUMO
2007
Springer
15 years 3 months ago
Recognizing Activities with Multiple Cues
In this paper, we introduce a first-order probabilistic model that combines multiple cues to classify human activities from video data accurately and robustly. Our system works in...
Rahul Biswas, Sebastian Thrun, Kikuo Fujimura
86
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DEFORM
2000
14 years 11 months ago
Interactive Modelling of MPEG-4 Deformable Human Body Models
: Acquisition of various human body models is useful in many cases. In this paper, we present some of our recent work on body creation tools. Our goal is to enable rapid creation o...
Hyewon Seo, Frederic Cordier, Laurent Philippon, N...
MMM
2007
Springer
181views Multimedia» more  MMM 2007»
15 years 3 months ago
Hardware Accelerated Skin Deformation for Animated Crowds
Real time rendering of animated crowds has many practical multimedia applications. The Graphics Processor Unit (GPU) is being increasingly employed to accelerate associated renderi...
Golam Ashraf, Junyu Zhou
TOG
2008
145views more  TOG 2008»
14 years 9 months ago
Feedback control of cumuliform cloud formation based on computational fluid dynamics
Clouds play an important role for creating realistic images of outdoor scenes. In order to generate realistic clouds, many methods have been developed for modeling and animating c...
Yoshinori Dobashi, Katsutoshi Kusumoto, Tomoyuki N...