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» Realistic modeling for facial animation
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CVPR
2007
IEEE
15 years 3 months ago
Accurate Dynamic Sketching of Faces from Video
A sketch captures the most informative part of an object, in a much more concise and potentially robust representation (e.g., for face recognition or new capabilities of manipulat...
Zijian Xu, Jiebo Luo
NPAR
2004
ACM
15 years 3 months ago
Example-based composite sketching of human portraits
Creating a portrait in the style of a particular artistic tradition or a particular artist is a difficult problem. Elusive to codify algorithmically, the nebulous qualities which...
Hong Chen, Ziqiang Liu, Chuck Rose, Yingqing Xu, H...
AAMAS
1999
Springer
14 years 9 months ago
Fully Embodied Conversational Avatars: Making Communicative Behaviors Autonomous
: Although avatars may resemble communicative interface agents, they have for the most part not profited from recent research into autonomous embodied conversational systems. In pa...
Justine Cassell, Hannes Högni Vilhjálm...
ICMCS
2006
IEEE
143views Multimedia» more  ICMCS 2006»
15 years 3 months ago
Virtual Dental Patient: a System for Virtual Teeth Drilling
This paper introduces, a virtual teeth drilling system named Virtual Dental Patient designed to aid dentists in getting acquainted with the teeth anatomy, the handling of drilling...
Ioannis Marras, Leontios Papaleontiou, Nikolaos Ni...
TVCG
2012
191views Hardware» more  TVCG 2012»
13 years 10 hour ago
Live Speech Driven Head-and-Eye Motion Generators
—This paper describes a fully automated framework to generate realistic head motion, eye gaze, and eyelid motion simultaneously based on live (or recorded) speech input. Its cent...
Binh Huy Le, Xiaohan Ma, Zhigang Deng