Sciweavers

262 search results - page 46 / 53
» Realistic modeling for facial animation
Sort
View
CVPR
2012
IEEE
13 years 12 hour ago
From Pictorial Structures to deformable structures
Pictorial Structures (PS) define a probabilistic model of 2D articulated objects in images. Typical PS models assume an object can be represented by a set of rigid parts connecte...
Silvia Zuffi, Oren Freifeld, Michael J. Black
HPCN
1997
Springer
15 years 1 months ago
The 3D Object Mediator: Handling 3D Models on Internet
The 3D Object MEdiator (3DOME 3 ) offers two services for handling 3D models: a modelshop and a renderfarm. These services can be consulted through the Internet. The modelshop mee...
Arjan J. F. Kok, Joost van Lawick van Pabst, Hamid...
CAIP
2005
Springer
194views Image Analysis» more  CAIP 2005»
15 years 3 months ago
Comparative Study of 3D Face Acquisition Techniques
Today, communication devices are evolving towards friendly–user interactivity while permanently eyeing towards 3D display technologies. As such, 3D face generation, modelling an...
Mark Chan, Patrice Delmas, Georgy L. Gimel'farb, P...
PG
2007
IEEE
15 years 3 months ago
Freeform Image
In this paper we present a technique for image deformation in which the user is given flexible control over what kind of deformation to perform. Freeform image extends available ...
Thomas Schiwietz, Joachim Georgii, Rüdiger We...
AAAI
1996
14 years 11 months ago
Motion and Color Analysis for Animat Perception
We propose novel gaze control algorithms for active perception in mobile autonomous agents with directable, foveated vision sensors. Our agents are realistic artificial animals, o...
Tamer F. Rabie, Demetri Terzopoulos