Sciweavers

262 search results - page 49 / 53
» Realistic modeling for facial animation
Sort
View
TOG
2008
111views more  TOG 2008»
14 years 9 months ago
Clone attack! Perception of crowd variety
When simulating large crowds, it is inevitable that the models and motions of many virtual characters will be cloned. However, the perceptual impact of this trade-off has never be...
Rachel McDonnell, Michéal Larkin, Simon Dob...
PG
2007
IEEE
15 years 3 months ago
Fogshop: Real-Time Design and Rendering of Inhomogeneous, Single-Scattering Media
We describe a new, analytic approximation to the airlight integral from scattering media whose density is modeled as a sum of Gaussians. The approximation supports real-time rende...
Kun Zhou, Qiming Hou, Minmin Gong, John Snyder, Ba...
ICRA
2000
IEEE
108views Robotics» more  ICRA 2000»
15 years 2 months ago
Deformable Volumes in Path Planning Applications
This paper addresses the problem of path planning for a class of deformable volumes under fairly general manipulation constraints. The underlying geometric model for the volume is...
Elliot Anshelevich, Scott Owens, Florent Lamiraux,...
AFRIGRAPH
2003
ACM
15 years 2 months ago
Psychophysically based artistic techniques for increased perceived realism of virtual environments
The perceived realism of a computer generated image depends on the accuracy of the modeling and illumination calculations, the limitations of the display device, and the way in wh...
Peter Longhurst, Patrick Ledda, Alan Chalmers
ICMCS
2007
IEEE
150views Multimedia» more  ICMCS 2007»
15 years 1 months ago
Multicamera Audio-Visual Analysis of Dance Figures
We present a multi-camera system for audio-visual analysis of dance figures. The multi-view video of a dancing actor is acquired using 8 synchronized cameras. The motion capture t...
Ferda Ofli, Yasemin Demir, Engin Erzin, Yücel...