Sciweavers

76 search results - page 15 / 16
» Reality-Based 3D Modeling, Segmentation and Web-Based Visual...
Sort
View
SCA
2007
15 years 1 months ago
Animation collage
We propose a method to automatically transform mesh animations into animation collages, i.e. moving assemblies of shape primitives from a database given by an artist. An animation...
Christian Theobalt, Christian Rössl, Edilson ...
TAP
2010
Springer
191views Hardware» more  TAP 2010»
14 years 10 months ago
Mesh saliency and human eye fixations
raction, simplification, segmentation, illumination, rendering, and illustration. Even though this technique is inspired by models of low-level human vision, it has not yet been v...
Youngmin Kim, Amitabh Varshney, David W. Jacobs, F...
VC
2008
156views more  VC 2008»
14 years 11 months ago
Spline-based feature curves from point-sampled geometry
Defining sharp features in a 3D model facilitates a better understanding of the surface and aids geometric processing and graphics applications, such as reconstruction, filtering, ...
Joel Daniels II, Tilo Ochotta, Linh K. Ha, Cl&aacu...
CLEAR
2007
Springer
208views Biometrics» more  CLEAR 2007»
15 years 5 months ago
Head Orientation Estimation Using Particle Filtering in Multiview Scenarios
Abstract. This paper presents a novel approach to the problem of determining head pose estimation and face 3D orientation of several people in low resolution sequences from multipl...
Cristian Canton-Ferrer, Josep R. Casas, Montse Par...
ECCV
2006
Springer
16 years 1 months ago
Multi-way Clustering Using Super-Symmetric Non-negative Tensor Factorization
Abstract. We consider the problem of clustering data into k 2 clusters given complex relations -- going beyond pairwise -- between the data points. The complex n-wise relations ar...
Amnon Shashua, Ron Zass, Tamir Hazan