Sciweavers

150 search results - page 13 / 30
» Realization of tai-chi motion using a humanoid robot
Sort
View
AROBOTS
2011
14 years 6 months ago
Human motion database with a binary tree and node transition graphs
— Database of human motion has been widely used for recognizing human motion and synthesizing humanoid motions. In this paper, we propose a data structure for storing and extract...
Katsu Yamane, Yoshifumi Yamaguchi, Yoshihiko Nakam...
IROS
2006
IEEE
142views Robotics» more  IROS 2006»
15 years 5 months ago
Using Hidden Markov Models to Generate Natural Humanoid Movement
— This paper proposes a Hidden Markov Model (HMM) based approach to generate human-like movements for humanoid robots. Given human motion capture data for a class of movements, p...
Junghyun Kwon, Frank C. Park
IROS
2009
IEEE
154views Robotics» more  IROS 2009»
15 years 6 months ago
Consideration on robotic giant-swing motion generated by reinforcement learning
—This study attempts to make a compact humanoid robot acquire a giant-swing motion without any robotic models by using reinforcement learning; only the interaction with environme...
Masayuki Hara, Naoto Kawabe, Naoki Sakai, Jian Hua...
ICRA
2009
IEEE
188views Robotics» more  ICRA 2009»
15 years 6 months ago
Potential field guide for humanoid multicontacts acyclic motion planning
Abstract—We present a motion planning algorithm that computes rough trajectories used by a contact-points planner as a guide to grow its search graph. We adapt collision-free mot...
Karim Bouyarmane, Adrien Escande, Florent Lamiraux...
IROS
2006
IEEE
134views Robotics» more  IROS 2006»
15 years 5 months ago
Third-Person Interactive Control of Humanoid with Real-Time Motion Planning Algorithm
- Interactive avatar control means a control mechanism using AI techniques to improve user navigation efficiency as well as visual realism in a 3D virtual environment. This paper r...
Shu-Wei Hsu, Tsai-Yen Li