A camera, which is used as an artificial vision in visual servoing control, often has a zoom mechanism. A zoom mechanism cannot realize fast motion while an arm mechanism can, an...
This paper discusses the simulation of vehicle kinematics with SimVis3D and the Newton Game Dynamics Engine. As running example a Pioneer1 like robot is used. First its differenti...
Abstract. To realize dynamically stable walking for a quadruped walking robot, the combination of the trajectory planning of the body and leg position (feedforward control) and the...
This paper presents an algorithm, called PCG, for planning the foothold positions of spider-like robots in planar tunnels bounded by piecewise linear walls. The paper focuses on 3-...
Autonomous robots need the ability to move purposefully and without human intervention in real-world environments that have not been speci cally engineered for them. These environm...