In this paper, we present an example-based motion synthesis technique. Users can interactively control the virtual character to perform desired actions in any order. The desired a...
− A novel computer input system - the Micro Input Devices System (MIDS) – is under development by merging MEMS sensors and existing wireless technologies. This system could pot...
Alan H. F. Lam, Raymond H. W. Lam, Wen J. Li, Mart...
— In this paper, we propose a new method for biped humanoids to compensate for large amounts of angular momentum induced by strong external perturbations applied to the body duri...
Taku Komura, Howard Leung, Shunsuke Kudoh, James K...
Abstract. Despite the large success of games grounded on movement-based interactions the current state of full body motion capture technologies still prevents the exploitation of p...
Our goal is to design and build a tool for the creation of expressive character animation. Virtual puppetry, also known as performance animation, is a technique in which the user ...
Sageev Oore, Demetri Terzopoulos, Geoffrey E. Hint...