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VEE
2005
ACM
174views Virtualization» more  VEE 2005»
15 years 10 months ago
PDS: a virtual execution environment for software deployment
The Progressive Deployment System (PDS) is a virtual execution environment and infrastructure designed specifically for deploying software, or “assets”, on demand while enabli...
Bowen Alpern, Joshua S. Auerbach, Vasanth Bala, Th...
DIGRA
2005
Springer
15 years 10 months ago
Beyond P-1: Who Plays Online?
Academics and industry professionals alike have long been interested in developing a nuanced and empirically sound typography of online gamers. Designers and engineers are aware o...
Avery Alix
GECCO
2005
Springer
140views Optimization» more  GECCO 2005»
15 years 10 months ago
Intransitivity revisited coevolutionary dynamics of numbers games
Relative fitness, or “evaluation by tests” is one of the building blocks of coevolution: the only fitness information available is a comparison with other individuals in a p...
Pablo Funes, Enrique Pujals
SAGA
2005
Springer
15 years 10 months ago
Self-replication, Evolvability and Asynchronicity in Stochastic Worlds
We consider temporal aspects of self-replication and evolvability – in particular, the massively asynchronous parallel and distributed nature of living systems. Formal views of s...
Chrystopher L. Nehaniv
VLDB
2005
ACM
140views Database» more  VLDB 2005»
15 years 10 months ago
Loadstar: Load Shedding in Data Stream Mining
In this demo, we show that intelligent load shedding is essential in achieving optimum results in mining data streams under various resource constraints. The Loadstar system intro...
Yun Chi, Haixun Wang, Philip S. Yu
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