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» Reasoning about Codata
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101
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PG
2003
IEEE
15 years 9 months ago
Machine Learning for Computer Graphics: A Manifesto and Tutorial
I argue that computer graphics can benefit from a deeper use of machine learning techniques. I give an overview of what learning has to offer the graphics community, with an emph...
Aaron Hertzmann
129
Voted
ICLP
2003
Springer
15 years 9 months ago
A Tutorial on Proof Theoretic Foundations of Logic Programming
Abstract logic programming is about designing logic programming languages via the proof theoretic notion of uniform provability. It allows the design of purely logical, very expres...
Paola Bruscoli, Alessio Guglielmi
115
Voted
IFM
1999
Springer
15 years 8 months ago
Modelling Discrete Behaviour in a Continuous-Time Formalism
Embedded real-time systems consist of a digital controller interacting with its physical environment. Developing such systems therefore involves specifying and reasoning about bot...
Colin J. Fidge
119
Voted
HCW
1998
IEEE
15 years 8 months ago
Steps Toward Understanding Performance in Java
Java's design goals of portability, safety, and ubiquity make it a potentially ideal language for large-scale heterogeneous computing. One of the remaining challenges is to c...
Doug Lea
114
Voted
ROBOCUP
1999
Springer
138views Robotics» more  ROBOCUP 1999»
15 years 8 months ago
All Botz
This paper provides general information about research at the University of Auckland into autonomous agents in highly dynamic environments, in particular in RoboCup. The paper desc...
Jacky Baltes, Nicholas Hildreth, David Maplesden