Continuously moving objects are prevalent in many domains. Although there have been attempts to combine both spatial and temporal relationships from a reasoning, a database, as wel...
Nico Van de Weghe, Bart Kuijpers, Peter Bogaert, P...
We introduce a hybrid variant of a dynamic logic with continuous state transitions along differential equations, and we present a sequent calculus for this extended hybrid dynami...
Personalized search and browsing is increasingly vital especially for enterprises to able to reach their customers. Key challenge in supporting personalization is the need for ric...
A General Game Player is a system that can play previously unknown games given nothing but their rules. The Game Description Language (GDL) has been developed as a highlevel knowl...
We discuss the problems of spatio-temporal reasoning in the context of hierarchical information maps and approximate reasoning networks (AR networks). Hierarchical information maps...