In order to succeed, agents playing games must reason about the mechanics of the game, the strategies of other agents, other agents’ reasoning about their strategies, and the ra...
This paper is about a novel rule-based approach for reasoning about qualitative spatiotemporal relations among technology-rich autonomous objects, to which we refer to as artifact...
Optimistic concurrency algorithms provide good performance for parallel programs but they are extremely hard to reason about. Program logics such as concurrent separation logic and...
Ming Fu, Yong Li, Xinyu Feng, Zhong Shao, Yu Zhang
In the future, if we are to continue to expect improved application performance we will have to achieve it by exploiting course-grained hardware parallelism rather then simply rel...
The Ambient Logic is a modal logic proposed to describe the structural and computational properties of distributed and mobile computations. The static part of the Ambient Logic is,...