Abstract. We investigate the computational behaviour of `two-dimensional' propositional temporal logics over (N, <) (with and without the next-time operator ?) that are cap...
Abstract. In this paper, we combine deontic logic with Alternatingtime Temporal Logic (ATL) into a framework that makes it possible to model and reason about obligations and abilit...
Wojciech Jamroga, Wiebe van der Hoek, Michael Wool...
Traditional benchmarking methods for information retrieval (IR) are based on experimental performance evaluation. Although the metrics precision and recall can measure the perform...
Dawei Song, Kam-Fai Wong, Peter Bruza, Chun Hung C...
Designing videogames involves weaving together systems of rules, called game mechanics, which support and structure compelling player experiences. Thus a significant portion of ga...
Abstract. We develop a logic for reasoning about object-oriented programs. The logic is for a language with an imperative semantics and aliasing, and accounts for self-reference in...