We present a new technique, failure-oblivious computing, that enables servers to execute through memory errors without memory corruption. Our safe compiler for C inserts checks th...
Martin C. Rinard, Cristian Cadar, Daniel Dumitran,...
Systems that provide automated game-design support-whether fully automated game generators, or tools to assist human designers--must be able to maintain a representation of a game...
Modern complex games and simulations pose many challenges for an intelligent agent, including partial observability, continuous time and effects, hostile opponents, and exogenous ...
The growing diffusion of portable devices enables users to benefit from anytime and anywhere impromptu collaboration. Appropriate policy models that take into account the dynamici...
An extended specification for aspects, and a new verification method based on model checking are used to establish the correctness of strongly-invasive aspects, independently of a...