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HRI
2011
ACM
14 years 1 months ago
A robotic game to evaluate interfaces used to show and teach visual objects to a robot in real world condition
In this paper, we present a real world user study of 4 interfaces designed to teach new visual objects to a social robot. This study was designed as a robotic game in order to mai...
Pierre Rouanet, Fabien Danieau, Pierre-Yves Oudeye...
HUC
2011
Springer
13 years 9 months ago
Mediated tabletop interaction in the biology lab: exploring the design space of the rabbit
Interactive surfaces like diffuse illumination tabletops (DIT) identify and track objects using multiple techniques like shape and color recognition, fiducial markers, electronic...
Juan David Hincapié-Ramos, Aurélien ...
CVPR
2000
IEEE
15 years 11 months ago
Towards Automatic Discovery of Object Categories
We propose a method to learn heterogeneous models of object classes for visual recognition. The training images contain a preponderance of clutter and learning is unsupervised. Ou...
Markus Weber, Max Welling, Pietro Perona
CVPR
2006
IEEE
15 years 11 months ago
Robust AAM Fitting by Fusion of Images and Disparity Data
Active Appearance Models (AAMs) have been popularly used to represent the appearance and shape variations of human faces. Fitting an AAM to images recovers the face pose as well a...
Joerg Liebelt, Jing Xiao, Jie Yang
CVPR
2007
IEEE
15 years 11 months ago
OPTIMOL: automatic Online Picture collecTion via Incremental MOdel Learning
A well-built dataset is a necessary starting point for advanced computer vision research. It plays a crucial role in evaluation and provides a continuous challenge to stateof-the-...
Li-Jia Li, Gang Wang, Fei-Fei Li 0002