Current approaches to motion category recognition typically focus on either full spatiotemporal volume analysis (holistic approach) or analysis of the content of spatiotemporal in...
In this paper we describe a method of learning hierarchical representations for describing and recognizing gestures expressed as one and two arm movements using competitive learni...
In this work, we focus on fast and efficient recognition of motions in multi-attribute continuous motion sequences. 3D motion capture data, animation motion data, and sensor data ...
A technique is proposed for object manipulation with a virtual tool using multiple exact interactions. Exact test is introduced that uses real-time collision detection for both ha...
- Conventional video games are controlled by players via physical game controllers. A new emerging trend for game control in recent years is to use intelligent sensor based interfa...