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» Recognizing Simple Human Actions Using 3D Head Movement
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AVI
2004
14 years 11 months ago
Observing and adapting user behavior in navigational 3D interfaces
In a navigation-oriented interaction paradigm, such as desktop, mixed and augmented virtual reality, recognizing the user needs is a valuable improvement, provided that the system...
Augusto Celentano, Fabio Pittarello
CVPR
2006
IEEE
15 years 3 months ago
Recognition of Composite Human Activities through Context-Free Grammar Based Representation
This paper describes a general methodology for automated recognition of complex human activities. The methodology uses a context-free grammar (CFG) based representation scheme to ...
Michael S. Ryoo, J. K. Aggarwal
ICIP
2006
IEEE
15 years 3 months ago
Modelization of Limb Coordination for Human Action Analysis
This paper analyzes the movements of the human body limbs (hands, feet and head) and center of gravity in order to detect simple actions such as walking, jumping and displacing an...
Kosta Gaitanis, Pedro Correa, Benoit M. Macq
106
Voted
EPIA
2005
Springer
15 years 3 months ago
Visual Based Human Motion Analysis: Mapping Gestures Using a Puppet Model
Abstract. This paper presents a novel approach to analyze the appearance of human motions with a simple model i.e. mapping the motions using a virtual marionette model. The approac...
Jörg Rett, Jorge Dias
89
Voted
AMFG
2003
IEEE
152views Biometrics» more  AMFG 2003»
15 years 2 months ago
Fully Automatic Upper Facial Action Recognition
This paper provides a new fully automatic framework to analyze facial action units, the fundamental building blocks of facial expression enumerated in Paul Ekman’s Facial Action...
Ashish Kapoor, Yuan (Alan) Qi, Rosalind W. Picard