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» Recognizing creative needs in user interface design
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CHI
2010
ACM
15 years 10 months ago
PlayWrite: end-user adaptable games to support adolescent mental health
Adaptability to the needs of end-users has been identified as a key requirement for technologies designed to support mental health interventions. The PlayWrite system allows end u...
David Coyle, Gavin Doherty, John Sharry
CHI
2009
ACM
16 years 4 months ago
Note to self: examining personal information keeping in a lightweight note-taking tool
This paper describes a longitudinal field experiment in personal note-taking that examines how people capture and use information in short textual notes. Study participants used o...
Max Van Kleek, Michael S. Bernstein, Katrina Panov...
ICIA
2007
15 years 6 months ago
VizScript: Visualizing Complex Interactions in Multi-Agent Systems
We address the problem of users creating visualizations to debug and understand multi-agent systems. The key challenges are that (1) needs arise dynamically, i.e., it is difficult...
Jing Jin, Rajiv T. Maheswaran, Romeo Sanchez, Pedr...
WWW
2006
ACM
16 years 4 months ago
A framework for XML data streams history checking and monitoring
The need of formal verification is a problem that involves all the fields in which sensible data are managed. In this context the verification of data streams became a fundamental...
Alessandro Campi, Paola Spoletini
WWW
2004
ACM
16 years 4 months ago
Semantic resource management for the web: an e-learning application
Topics in education are changing with an ever faster pace. ELearning resources tend to be more and more decentralized. Users increasingly need to be able to use the resources of t...
Julien Tane, Christoph Schmitz, Gerd Stumme