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VR
2002
IEEE
117views Virtual Reality» more  VR 2002»
15 years 4 months ago
DLoVe: Using Constraints to Allow Parallel Processing in Multi-User Virtual Reality
In this paper, we introduce DLoVe, a new paradigm for designing and implementing distributed and nondistributed virtual reality applications, using one-way constraints. DLoVe allo...
Leonidas Deligiannidis, Robert J. K. Jacob
HCI
2007
15 years 1 months ago
Integrating Authoring Tools into Model-Driven Development of Interactive Multimedia Applications
Abstract. The Multimedia Modeling Language (MML) is a platformindependent modeling language for model-driven development of interactive multimedia applications. Using models provid...
Andreas Pleuß, Heinrich Hußmann
ACMIDC
2010
15 years 3 months ago
Mobile collaboration: collaboratively reading and creating children's stories on mobile devices
This paper discusses design iterations of Mobile Stories – a mobile technology that empowers children to collaboratively read and create stories. We present the design and discu...
Jerry Alan Fails, Allison Druin, Mona Leigh Guha
CG
2010
Springer
14 years 10 months ago
The effect of task on classification accuracy: Using gesture recognition techniques in free-sketch recognition
Generating, grouping, and labeling free-sketch data is a difficult and time-consuming task for both user study participants and researchers. To simplify this process for both part...
M. Field, S. Gordon, Eric Jeffrey Peterson, R. Rob...
IUI
2004
ACM
15 years 5 months ago
Handling device diversity through multi-level stylesheets
With the advent of in-home networking and ubiquitous computing, it becomes apparent that we have an increasing need for automatic adaptation of user interfaces to different device...
Walter Dees