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» Recognizing creative needs in user interface design
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DSVIS
1998
Springer
15 years 4 months ago
Inference and Information Resources: A Design Case Study
Abstract. Much attention has been paid in HCI to techniques for designing systems that conform to the tasks users wish to carry out. It is often the case that such approaches rely ...
Robert E. Fields, Nicholas A. Merriam
TEI
2012
ACM
285views Hardware» more  TEI 2012»
13 years 7 months ago
Sketch-a-TUI: low cost prototyping of tangible interactions using cardboard and conductive ink
Graspable tangibles are now being explored on the current generation of capacitive touch surfaces, such as the iPad and the Android tablet. Because the size and form factor is rel...
Alexander Wiethoff, Hanna Schneider, Michael Rohs,...
BCSHCI
2008
15 years 1 months ago
Exploring multimodal robotic interaction through storytelling for Aphasics
In this poster, we propose the design of a multimodal robotic interaction mechanism that is intended to be used by Aphasics for storytelling. Through limited physical interaction,...
Omar Mubin, Abdullah Al Mahmud
FDG
2009
ACM
15 years 6 months ago
Relating cognitive models of computer games to user evaluations of entertainment
As the interactive entertainment industry matures, a better understanding of what makes software entertaining is needed. A natural starting point is the application of traditional...
Paolo Piselli, Mark Claypool, James Doyle
ICSM
2003
IEEE
15 years 5 months ago
Mining Design Patterns from C++ Source Code
Design patterns are micro architectures that have proved to be reliable, easy-to implement and robust. There is a need in science and industry for recognizing these patterns. We p...
Zsolt Balanyi, Rudolf Ferenc