Sciweavers

865 search results - page 95 / 173
» Recognizing creative needs in user interface design
Sort
View
177
Voted
MCI
2001
15 years 5 months ago
In a Strange Land: modelling and understanding cyberspace
: This paper begins with a long-term view of the development of cyberspace. This includes a brief examination of the worldview of a 16th-century mapmaker and over 4000 years of dev...
Alan J. Dix
132
Voted
SOQUA
2007
15 years 5 months ago
Designing multi-layers self-adaptive complex applications
The impossibility of statically determining the behavior of complex systems that interact at runtime with heterogeneous devices and remote entities, may lead to unexpected system ...
Davide Lorenzoli, Davide Tosi, Salvatore Venticinq...
HAID
2009
Springer
15 years 8 months ago
Evaluating Factors that Influence Path Tracing with Passive Haptic Guidance
A very common task in medical applications and motor-skill training is to trace a path. However, when designing a haptically guided interface, designers need to consider the choice...
Kurosh Zarei-nia, Xing-Dong Yang, Pourang Irani, N...
113
Voted
EICS
2009
ACM
15 years 7 months ago
Flexible and efficient platform modeling for distributed interactive systems
Distributed interactive systems often rely on platform information, used for example when migrating a user interface to a small-screen device, or when opportunistically recruiting...
Xiao Feng Qiu, T. C. Nicholas Graham
128
Voted
CHI
2007
ACM
16 years 4 months ago
Recent shortcuts: using recent interactions to support shared activities
We present an empirical study of teams that revealed the amount of extraneous individual work needed to enable collaboration: finding references to other people, finding files to ...
John C. Tang, James Lin, Jeffrey Pierce, Steve Whi...