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» Recognizing shapes and gestures using sound as feedback
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COST
2008
Springer
157views Multimedia» more  COST 2008»
14 years 11 months ago
Multimodal Human Machine Interactions in Virtual and Augmented Reality
Virtual worlds are developing rapidly over the internet. They are visited by avatars and staffed with Embodied Conversational Agents (ECAs). An avatar is a representation of a phys...
Gérard Chollet, Anna Esposito, Annie Gentes...
VR
2000
IEEE
168views Virtual Reality» more  VR 2000»
15 years 2 months ago
The Perceptive Workbench: Toward Spontaneous and Natural Interaction in Semi-immersive Virtual Environments
The Perceptive Workbench enables a spontaneous, natural, and unimpeded interface between the physical and virtual worlds. It uses vision-based methods for interaction that elimina...
Bastian Leibe, Thad Starner, William Ribarsky, Zac...
TEDU
2008
213views Education» more  TEDU 2008»
14 years 8 months ago
TMAR: Extension of a Tabletop Interface Using Mobile Augmented Reality
Recently, many researchers have worked on tabletop systems. One issue with tabletop interfaces is how to control the table without using conventional desktop input devices such as ...
Sewon Na, Mark Billinghurst, Woontack Woo
ICMCS
2006
IEEE
143views Multimedia» more  ICMCS 2006»
15 years 3 months ago
Object Recognition and Recovery by Skeleton Graph Matching
This paper presents a robust and efficient skeleton-based graph matching method for object recognition and recovery applications. The novel feature is to unify both object recogni...
Lei He, Chia Y. Han, William G. Wee
IJCNN
2000
IEEE
15 years 1 months ago
Pose Classification Using Support Vector Machines
The field of human-computer interaction has been widely investigated in the last years, resulting in a variety of systems used in different application fields like virtual reality...
Edoardo Ardizzone, Antonio Chella, Roberto Pirrone