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» Recombinable Game Mechanics for Automated Design Support
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ATAL
2005
Springer
15 years 5 months ago
Reliable group communication and institutional action in a multi-agent trading scenario
This paper proposes the use of reliable group communication as a complement to traditional asynchronous messaging in multi-agent systems. In particular, the mechanism of message p...
Stephen Cranefield
116
Voted
HT
2003
ACM
15 years 4 months ago
HyperReal: a hypermedia model for mixed reality
This paper describes a generic hypermedia model that is used as a framework for building context aware and mixed reality applications. It can handle different media elements, and ...
Luís Romero, Nuno Correia
SIGECOM
2006
ACM
142views ECommerce» more  SIGECOM 2006»
15 years 5 months ago
Computing the optimal strategy to commit to
In multiagent systems, strategic settings are often analyzed under the assumption that the players choose their strategies simultaneously. However, this model is not always realis...
Vincent Conitzer, Tuomas Sandholm
108
Voted
ADBIS
2001
Springer
108views Database» more  ADBIS 2001»
15 years 4 months ago
An RMM-Based Methodology for Hypermedia Presentation Design
Due to the rapid growth of the Web, there is an increasing need for methodologies that support the design of Web-based Information Systems (WIS). After investigating the applicatio...
Flavius Frasincar, Geert-Jan Houben, Richard Vdovj...
CGI
2000
IEEE
15 years 4 months ago
Dynamic 3D Maps and Their Texture-Based Design
Three-dimensional maps are fundamental tools for presenting, exploring, and manipulating geo data. This paper describes multiresolution concepts for 3D maps and their texture-base...
Jürgen Döllner, Klaus Hinrichs