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109
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HCI
2007
15 years 3 months ago
Designing a Direct Manipulation HUD Interface for In-Vehicle Infotainment
This paper introduces a novel design approach for an automotive direct manipulation interface. The proposed design, as applied in a fullwindshield Head-Up Display system, aims to i...
Vassilis Charissis, Martin Naef, Stylianos Papanas...
111
Voted
CAINE
2003
15 years 3 months ago
Semi Greedy Algorithm for Finding Connectivity in Microchip Physical Layouts
Scan based or Line Sweep methods are a traditional mechanism to traverse the physical layout, or artwork of a microchip. These traversals are incremental in nature. They typically...
Clemente Izurieta
101
Voted
VIIP
2001
15 years 3 months ago
Collision Handling and Shadow Casting in Virtual-Prismaker
Abstract. Our research team is developing a computer construction game called VirtualPrismaker based on the physical game Prismakertm . We have had to deal with all typical and ess...
Víctor López-Jaquero, Antonio Fern&a...
137
Voted
VDB
1998
275views Database» more  VDB 1998»
15 years 3 months ago
Building Metaphors for Supporting User Interaction with Multimedia Databases
In this paper we discuss how metaphors for supporting user interaction with multimedia databases can be automatically generated. The work presented is a further step in the develo...
Maria Francesca Costabile, Donato Malerba, Matthia...
WSC
1997
15 years 3 months ago
Model-Driven Simulation of World-Wide-Web Cache Policies
The World Wide Web (WWW) has experienced a dramatic increase in popularity since 1993. Many reports indicate that its growth will continue at an exponential rate. This growth has ...
Ying Shi, Edward Watson, Ye-Sho Chen