Sciweavers

1418 search results - page 249 / 284
» Reconciliation of Object Interaction Models
Sort
View
132
Voted
ICS
2011
Tsinghua U.
14 years 7 months ago
Predictive coordination of multiple on-chip resources for chip multiprocessors
Efficient on-chip resource management is crucial for Chip Multiprocessors (CMP) to achieve high resource utilization and enforce system-level performance objectives. Existing mul...
Jian Chen, Lizy Kurian John
152
Voted
IJCNN
2007
IEEE
15 years 10 months ago
Robotic Architecture Inspired on Behavior Analysis
Learning by human tutelage means that a human being guides the attention of a robot or agent in order to teach it a given concept. This kind of learning is very important to devel...
Claudio A. Policastro, Roseli A. F. Romero, Giovan...
130
Voted
CEEMAS
2005
Springer
15 years 9 months ago
MAS Meta-models on Test: UML vs. OPM in the SODA Case Study
In the AOSE (Agent-Oriented Software Engineering) area, several research efforts are underway to develop appropriate meta-models for agent-oriented methodologies. Meta-models are ...
Ambra Molesini, Enrico Denti, Andrea Omicini
133
Voted
EGH
2003
Springer
15 years 9 months ago
Automatic shader level of detail
Current graphics hardware can render procedurally shaded objects in real-time. However, due to resource and performance limitations, interactive shaders can not yet approach the c...
Marc Olano, Bob Kuehne, Maryann Simmons
VISUALIZATION
2002
IEEE
15 years 8 months ago
XFastMesh: Fast View-dependent Meshing from External Memory
We present a novel disk-based multiresolution triangle mesh data structure that supports paging and view-dependent rendering of very large meshes at interactive frame rates from e...
Christopher DeCoro, Renato Pajarola