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» Reconciliation of Object Interaction Models
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GRAPHICSINTERFACE
2003
15 years 4 months ago
Simulating Fluid-Solid Interaction
Though realistic eulerian fluid simulation systems now provide believable movements, straightforward renderable surface representation, and affordable computation costs, they are...
Olivier Génevaux, Arash Habibi, Jean-Michel...
ISBI
2006
IEEE
16 years 4 months ago
Sketch initialized Snakes for rapid, accurate and repeatable interactive medical image segmentation
We combine a pen and pressure-sensitive tablet input device, and a sketch-based user initialization process, with a general subdivisioncurve Snake to create an intuitive, fast, ac...
Tim McInerney, M. Reza Akhavan Sharif
SI3D
2009
ACM
15 years 10 months ago
Interactive water streams with sphere scan conversion
Fluid simulations require efficient dynamics, surface extraction and rendering in order to achieve real time interaction. We present a novel technique for the surface extraction ...
Rama Hoetzlein, Tobias Höllerer
126
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IJCNN
2007
IEEE
15 years 9 months ago
Preference Learning for Category-Ranking based Interactive Text Categorization
— Category Ranking is a variant of the multi-label classification problem, in which, rather than performing a (hard) assignment to an object of categories from a predefined set...
Fabio Aiolli, Fabrizio Sebastiani, Alessandro Sper...
127
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VISUALIZATION
2005
IEEE
15 years 9 months ago
Interactive Rendering of Large Unstructured Grids Using Dynamic Level-of-Detail
We describe a new dynamic level-of-detail (LOD) technique that allows real-time rendering of large tetrahedral meshes. Unlike approaches that require hierarchies of tetrahedra, ou...
Steven P. Callahan, João Luiz Dihl Comba, P...