It is often difficult to perform efficiently a collection of jobs with complex job dependencies due to temporal unpredictability of the grid. One way to mitigate the unpredictabili...
Grzegorz Malewicz, Ian T. Foster, Arnold L. Rosenb...
Multiple-instance problems arise from the situations where training class labels are attached to sets of samples (named bags), instead of individual samples within each bag (called...
Height maps are a very efficient surface representation, initially developed for terrain modeling and visualization. They are also present in other applications, such as mesostruc...
Paulo I. N. Santos, Rodrigo de Toledo, Marcelo Gat...
Designing a two-person game involves identifying the game model to compute the best moves, the user interface (the "view") to play the game, and the controller to coordi...
Distributed hash tables (DHTs) have been adopted as a building block for large-scale distributed systems. The upshot of this success is that their robust operation is even more imp...