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GRID
2007
Springer
15 years 2 months ago
A Tool for Prioritizing DAGMan Jobs and its Evaluation
It is often difficult to perform efficiently a collection of jobs with complex job dependencies due to temporal unpredictability of the grid. One way to mitigate the unpredictabili...
Grzegorz Malewicz, Ian T. Foster, Arnold L. Rosenb...
PAMI
2006
206views more  PAMI 2006»
15 years 2 months ago
MILES: Multiple-Instance Learning via Embedded Instance Selection
Multiple-instance problems arise from the situations where training class labels are attached to sets of samples (named bags), instead of individual samples within each bag (called...
Yixin Chen, Jinbo Bi, James Ze Wang
SMA
2008
ACM
154views Solid Modeling» more  SMA 2008»
15 years 2 months ago
Solid height-map sets: modeling and visualization
Height maps are a very efficient surface representation, initially developed for terrain modeling and visualization. They are also present in other applications, such as mesostruc...
Paulo I. N. Santos, Rodrigo de Toledo, Marcelo Gat...
SIGCSE
2002
ACM
126views Education» more  SIGCSE 2002»
15 years 2 months ago
Design patterns for games
Designing a two-person game involves identifying the game model to compute the best moves, the user interface (the "view") to play the game, and the controller to coordi...
Dung Zung Nguyen, Stephen B. Wong
MIDDLEWARE
2010
Springer
15 years 1 months ago
dFault: Fault Localization in Large-Scale Peer-to-Peer Systems
Distributed hash tables (DHTs) have been adopted as a building block for large-scale distributed systems. The upshot of this success is that their robust operation is even more imp...
Pawan Prakash, Ramana Rao Kompella, Venugopalan Ra...
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