Sciweavers

6666 search results - page 256 / 1334
» Reconfigurable Computing for High Performance Networking App...
Sort
View
IJCNN
2006
IEEE
15 years 9 months ago
Methods for Parallelizing the Probabilistic Neural Network on a Beowulf Cluster Computer
—In this paper, we present three different methods for implementing the Probabilistic Neural Network on a Beowulf cluster computer. The three methods, Parallel Full Training Set ...
Jimmy Secretan, Michael Georgiopoulos, Ian Maidhof...
135
Voted
ASYNC
2007
IEEE
154views Hardware» more  ASYNC 2007»
15 years 9 months ago
Design of a High-Speed Asynchronous Turbo Decoder
This paper explores the advantages of high performance asynchronous circuits in a semi-custom standard cell environment for high-throughput turbo coding. Turbo codes are high-perf...
Pankaj Golani, Georgios D. Dimou, Mallika Prakash,...
COMPSAC
2009
IEEE
15 years 7 months ago
Hot Set Identification for Social Network Applications
Several operations of Web-based applications are optimized with respect to the set of resources that will receive the majority of requests in the near future, namely the hot set. U...
Claudia Canali, Michele Colajanni, Riccardo Lancel...
ISJGP
2007
146views more  ISJGP 2007»
15 years 3 months ago
End-to-End Security Across Wired-Wireless Networks for Mobile Users
Abstract  Recent advances in mobile computing and wireless communication technologies are enabling high mobility and flexibility of anytime, anywhere service access for mobile us...
Sherali Zeadally, Nicolas Sklavos, Moganakrishnan ...
122
Voted
ACMACE
2005
ACM
15 years 9 months ago
Rendezvous: supporting real-time collaborative mobile gaming in high latency environments
Despite the ever increasing popularity of handheld, networked gaming consoles, fully interactive real-time, multiplayer games designed for these platforms have yet to become a rea...
Angie Chandler, Joe Finney