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119
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IWCMC
2006
ACM
15 years 9 months ago
Performance enhancing proxy for interactive 3G network gaming
Unlike non-time-critical applications like email and file transfer, network games demand timely data delivery to maintain the seemingly interactive presence of players in the vir...
Gene Cheung, Takashi Sakamoto, Michael Sweeney
HPDC
2008
IEEE
15 years 10 months ago
Key-based consistency and availability in structured overlay networks
Structured Overlay Networks provide a promising platform for high performance applications since they are scalable, fault-tolerant and self-managing. Structured overlays provide l...
Tallat M. Shafaat, Thorsten Schütt, Monika Mo...
148
Voted
COMPUTER
2002
129views more  COMPUTER 2002»
15 years 3 months ago
Networks on Chips: A New SoC Paradigm
of abstraction and coarse granularity and distributed communication control. Focusing on using probabilistic metrics such as average values or variance to quantify design objective...
Luca Benini, Giovanni De Micheli
166
Voted
EURONGI
2008
Springer
15 years 5 months ago
Performance Evaluation of DTSN in Wireless Sensor Networks
The guaranteed delivery of critical data is an essential requirement in most Wireless Sensor Network (WSN) applications. The paucity of energy, communication, processing and storag...
Francisco Rocha, António Grilo, Paulo Rog&e...
173
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ACMSE
2010
ACM
15 years 1 months ago
Dissemination and presentation of high resolution air pollution data from mobile sensor nodes
This paper presents the framework of a mobile air quality monitoring network, with an in-depth discussion of several new innovative techniques for web-based visualization. These t...
Will Hedgecock, Péter Völgyesi, &Aacut...