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» Reconfiguration in 3D Meshes
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ICPR
2008
IEEE
16 years 3 months ago
Seamless image-based texture atlases using multi-band blending
In this paper, we propose a novel method for creating a high-quality texture atlas from a 3D model and a set of calibrated images. Our method focuses on avoiding visual artifacts ...
Cédric Allène, Jean-Philippe Pons, R...
MICCAI
2006
Springer
16 years 2 months ago
Spinal Crawlers: Deformable Organisms for Spinal Cord Segmentation and Analysis
Spinal cord analysis is an important problem relating to the study of various neurological diseases. We present a novel approach to spinal cord segmentation in magnetic resonance i...
Chris McIntosh, Ghassan Hamarneh
ISCAS
2008
IEEE
110views Hardware» more  ISCAS 2008»
15 years 8 months ago
Non-traditional irregular interconnects for massive scale SoC
— By using self-assembling fabrication techniques at the cellular, molecular, or atomic scale, it is nowadays possible to create functional assemblies in a mainly bottom-up way t...
Christof Teuscher, Anders A. Hansson
3DIM
2007
IEEE
15 years 8 months ago
Deformable Registration of Textured Range Images by Using Texture and Shape Features
This paper describes a method to align textured range images of deforming objects. The proposed procedure aligns deformable 3D models by matching both texture and shape features. ...
Ryusuke Sagawa, Nanaho Osawa, Yasushi Yagi
3DPVT
2006
IEEE
240views Visualization» more  3DPVT 2006»
15 years 8 months ago
Object Centered Stereo: Displacement Map Estimation Using Texture and Shading
We consider the problem of recovering 3D surface displacements using both shading and multi-view stereo cues. In contrast to traditional disparity or depth map representations, th...
Neil Birkbeck, Dana Cobzas, Martin Jägersand