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» Reconfiguration in 3D Meshes
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PG
2002
IEEE
15 years 6 months ago
Real-Time Consensus-Based Scene Reconstruction Using Commodity Graphics Hardware
We present a novel use of commodity graphics hardware that effectively combines a plane-sweeping algorithm with view synthesis for real-time, on-line 3D scene acquisition and view...
Ruigang Yang, Greg Welch, Gary Bishop
COMPGEOM
2000
ACM
15 years 6 months ago
Fast computation of generalized Voronoi diagrams using graphics hardware
: We present a new approach for computing generalized Voronoi diagrams in two and three dimensions using interpolation-based polygon rasterization hardware. The input primitives ma...
Kenneth E. Hoff III, Tim Culver, John Keyser, Ming...
EDUTAINMENT
2008
Springer
15 years 3 months ago
Reconstruction of Tree Crown Shape from Scanned Data
Reconstruction of a real tree from scattered scanned points is a new challenge in virtual reality. Although many progresses are made on main branch structures and overall shape of ...
Chao Zhu, Xiaopeng Zhang, Bao-Gang Hu, Marc Jaeger
CGF
2006
106views more  CGF 2006»
15 years 1 months ago
Silhouette Extraction in Hough Space
Object-space silhouette extraction is an important problem in fields ranging from non-photorealistic computer graphics to medical robotics. We present an efficient silhouette extr...
Matt Olson, Hao Zhang 0002
TIP
2008
130views more  TIP 2008»
15 years 1 months ago
Nonlocal Discrete Regularization on Weighted Graphs: A Framework for Image and Manifold Processing
We introduce a nonlocal discrete regularization framework on weighted graphs of the arbitrary topologies for image and manifold processing. The approach considers the problem as a...
Abderrahim Elmoataz, Olivier Lezoray, Sébas...