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» Reconfiguration in 3D Meshes
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3DIM
2007
IEEE
15 years 4 months ago
Surface Reconstruction from Point Clouds by Transforming the Medial Scaffold
We propose an algorithm for surface reconstruction from unorganized points based on a view of the sampling process as a deformation from the original surface. In the course of thi...
Ming-Ching Chang, Frederic F. Leymarie, Benjamin B...
PG
2007
IEEE
15 years 4 months ago
Explicit Control of Vector Field Based Shape Deformations
Vector Field Based Shape Deformations (VFSD) have been introduced as an efficient method to deform shapes in a volume-preserving foldover-free manner. However, mainly simple impl...
Wolfram von Funck, Holger Theisel, Hans-Peter Seid...
SMI
2007
IEEE
194views Image Analysis» more  SMI 2007»
15 years 4 months ago
Robust Smooth Feature Extraction from Point Clouds
Defining sharp features in a given 3D model facilitates a better understanding of the surface and aids visualizations, reverse engineering, filtering, simplification, non-photo...
Joel Daniels II, Linh K. Ha, Tilo Ochotta, Cl&aacu...
WACV
2007
IEEE
15 years 4 months ago
Warped Document Image Restoration Using Shape-from-Shading and Physically-Based Modeling
With the pervasive use of handheld digital devices such as camera phones and PDAs, people have started to capture images as a way of recording information. However, due to the non...
Li Zhang, Chew Lim Tan
CGI
2006
IEEE
15 years 3 months ago
Skeleton-Driven Animation Transfer Based on Consistent Volume Parameterization
To edit or create the animation of a 3D character model has always been an important but time-consuming task, since the animator usually needs to set up the character’s skeleton,...
Yen-Tuo Chang, Bing-Yu Chen, Wan-Chi Luo, Jian-Bin...