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» Reconfiguration in 3D Meshes
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IPPS
2006
IEEE
15 years 3 months ago
A decomposition approach for optimizing the performance of MPI libraries
MPI provides a portable message passing interface for many parallel execution platforms but may lead to inefficiencies for some platforms and applications. In this article we sho...
O. Hartmann, Matthias Kühnemann, Thomas Raube...
EGPGV
2004
Springer
147views Visualization» more  EGPGV 2004»
15 years 3 months ago
I/O Strategies for Parallel Rendering of Large Time-Varying Volume Data
This paper presents I/O solutions for the visualization of time-varying volume data in a parallel and distributed computing environment. Depending on the number of rendering proce...
Hongfeng Yu, Kwan-Liu Ma, Joel Welling
93
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NPC
2004
Springer
15 years 3 months ago
A Fully Adaptive Fault-Tolerant Routing Methodology Based on Intermediate Nodes
Massively parallel computing systems are being built with thousands of nodes. Because of the high number of components, it is critical to keep these systems running even in the pre...
Nils Agne Nordbotten, María Engracia G&oacu...
COMPGEOM
2003
ACM
15 years 3 months ago
Billboard clouds
We introduce billboard clouds – a new approach for extreme simplification in the context of real-time rendering. 3D models are simplified onto a set of planes with texture and...
Xavier Décoret, Frédo Durand, Fran&c...
RT
2001
Springer
15 years 2 months ago
Interactive Rendering of Trees with Shading and Shadows
The goal of this paper is the interactive rendering of 3D trees covering a landscape, with shading and shadows consistent with the lighting conditions. We propose a new IBR represe...
Alexandre Meyer, Fabrice Neyret, Pierre Poulin