MPI provides a portable message passing interface for many parallel execution platforms but may lead to inefficiencies for some platforms and applications. In this article we sho...
This paper presents I/O solutions for the visualization of time-varying volume data in a parallel and distributed computing environment. Depending on the number of rendering proce...
Massively parallel computing systems are being built with thousands of nodes. Because of the high number of components, it is critical to keep these systems running even in the pre...
We introduce billboard clouds – a new approach for extreme simplification in the context of real-time rendering. 3D models are simplified onto a set of planes with texture and...
The goal of this paper is the interactive rendering of 3D trees covering a landscape, with shading and shadows consistent with the lighting conditions. We propose a new IBR represe...