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» Reconfiguration in 3D Meshes
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VISUALIZATION
2000
IEEE
15 years 2 months ago
Hardware-accelerated volume and isosurface rendering based on cell-projection
We present two beneficial rendering extensions to the Projected Tetrahedra (PT) algorithm by Shirley and Tuchman. These extensions are compatible with any cell sorting technique,...
Stefan Röttger, Martin Kraus, Thomas Ertl
NPAR
2000
ACM
15 years 2 months ago
Artistic silhouettes: a hybrid approach
We present a new algorithm for rendering silhouette outlines of 3D polygonal meshes with stylized strokes. Rather than use silhouette edges of the model directly as the basis for ...
J. D. Northrup, Lee Markosian
CA
1998
IEEE
15 years 2 months ago
Physically-based Animation of Volumetric Objects
This paper presents a voxel-based animation technique which employs either a massspring modelor a niteelementmodel. The voxel-basedmeshis generated in a pre-processing step. Two v...
Yan Chen, Qing-hong Zhu, Arie E. Kaufman, Shigeru ...
3DIM
1997
IEEE
15 years 2 months ago
Multi-Resolution Geometric Fusion
Geometric fusion of multiple sets of overlapping surface measurements is an important problem for complete 3D object or environment modelling. Fusion based on a discrete implicit ...
Adrian Hilton, John Illingworth
HPCA
1996
IEEE
15 years 2 months ago
Fault-Tolerance with Multimodule Routers
The current multiprocessors such asCray T3D support interprocessor communication using partitioned dimension-order routers (PDRs). In a PDR implementation, the routing logic and sw...
Suresh Chalasani, Rajendra V. Boppana