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GRAPHICSINTERFACE
2004
14 years 11 months ago
A Hybrid Physical/Device-Space Approach for Spatio-Temporally Coherent Interactive Texture Advection on Curved Surfaces
We propose a novel approach for a dense texture-based visualization of vector fields on curved surfaces. Our texture advection mechanism relies on a Lagrangian particle tracing th...
Daniel Weiskopf, Thomas Ertl
WSCG
2004
146views more  WSCG 2004»
14 years 11 months ago
Frequency-based Operators for Freeform Feature Shape Reuse
Freeform feature shape reuse is an important issue in industrial design supporting. In this paper, the frequencybased operators for freeform feature shape reuse are discussed. Unl...
Chensheng Wang, Joris S. M. Vergeest, Yu Song
VMV
2003
181views Visualization» more  VMV 2003»
14 years 11 months ago
2.5D Active Contour for Surface Reconstruction
In this paper, we present a new deformable model — 2.5D Active Contour— that is capable of directly extracting shape geometry from 3D unorganized point cloud datasets. The rec...
Ye Duan, Hong Qin
WSCG
2000
131views more  WSCG 2000»
14 years 11 months ago
Dynamic Animation of N-Dimensional Deformable Objects
This paper presents a new, accurate, efficient and unified method for dynamic animation of one, two or three-dimensional deformable objects. The objects are modelled as d-dimensio...
Yannick Rémion, Jean-Michel Nourrit, Olivie...
CGF
2010
101views more  CGF 2010»
14 years 10 months ago
High Fidelity Scan Merging
For each scanned object 3D triangulation laser scanners deliver multiple sweeps corresponding to multiple laser motions and orientations. The problem of aligning these scans has b...
J. Digne, J.-M. Morel, N. Audfray, C. Lartigue