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» Reconfiguration in 3D Meshes
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ICML
2007
IEEE
15 years 10 months ago
Adaptive mesh compression in 3D computer graphics using multiscale manifold learning
This paper investigates compression of 3D objects in computer graphics using manifold learning. Spectral compression uses the eigenvectors of the graph Laplacian of an object'...
Sridhar Mahadevan
ICIP
2009
IEEE
14 years 7 months ago
View-dependent geometry coding of 3D scenes
A view-dependent geometry coding of 3D scenes defined by sets of semi-regular meshes is presented. The objective is to reduce the quantity of significant data to store when visual...
Frédéric Payan, Marc Antonini, Fran&...
ISCAS
2003
IEEE
108views Hardware» more  ISCAS 2003»
15 years 3 months ago
View-dependent transmission of 3-D normal meshes
—A unified approach to rate-distortion (R-D) optimized compression and view-dependent transmission of three-dimensional (3-D) normal meshes is investigated in this work. A norma...
Jae-Young Sim, Chang-Su Kim, C. C. Jay Kuo, Sang U...
PR
2007
170views more  PR 2007»
14 years 9 months ago
Conformal spherical representation of 3D genus-zero meshes
This paper describes an approach of representing 3D shape by using a set of invariant Spherical Harmonic (SH) coefficients after conformal mapping. Specifically, a genus-zero 3D ...
Hongdong Li, Richard I. Hartley