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» Reconfiguration in 3D Meshes
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ICMCS
2007
IEEE
126views Multimedia» more  ICMCS 2007»
15 years 4 months ago
Hierarchical Blind Watermarking of 3D Triangular Meshes
An original hierarchical watermarking scheme is proposed in this paper. A geometrically robust watermark and a high-capacity watermark are inserted in different resolution levels ...
Kai Wang, Guillaume Lavoué, Florence Denis,...
3DPVT
2004
IEEE
149views Visualization» more  3DPVT 2004»
15 years 1 months ago
Fan-Meshes: A Geometric Primitive for Point-Based Description of 3D Models and Scenes
We propose a new data structure, called Fan-Meshes (FM), for reconstructing 3D models and scenes represented by dense scanning point clouds. It is a local piecewise linear approxi...
Xiaotian Yan, Fang Meng, Hongbin Zha
NOCS
2009
IEEE
15 years 4 months ago
Scalability of network-on-chip communication architecture for 3-D meshes
Design Constraints imposed by global interconnect delays as well as limitations in integration of disparate technologies make 3-D chip stacks an enticing technology solution for m...
Awet Yemane Weldezion, Matt Grange, Dinesh Pamunuw...
CGF
2008
125views more  CGF 2008»
14 years 10 months ago
Sparse points matching by combining 3D mesh saliency with statistical descriptors
This paper proposes new methodology for the detection and matching of salient points over several views of an object. The process is composed by three main phases. In the first st...
Umberto Castellani, Marco Cristani, Simone Fantoni...
ICIP
2006
IEEE
15 years 11 months ago
Multiple Description Scalar Quantization Based 3D Mesh Coding
In this paper, we address the problem of 3D Model transmission over error-prone channels using multiple description coding (MDC). The objective of MDC is to encode a source into m...
M. Oguz Bici, Gozde Bozdagi Akar