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» Reconfiguration in 3D Meshes
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ANSS
2002
IEEE
15 years 4 months ago
Animating 3D Facial Models with MPEG-4 FaceDefTables
In this paper, the principle of facial animation compatible with the MPEG-4 standard is introduced. Then the algorithm of calculating the displacements of face mesh vertices withi...
Dalong Jiang, Zhiguo Li, Zhaoqi Wang, Wen Gao
UAI
2004
15 years 1 months ago
Recovering Articulated Object Models from 3D Range Data
We address the problem of unsupervised learning of complex articulated object models from 3D range data. We describe an algorithm whose input is a set of meshes corresponding to d...
Dragomir Anguelov, Daphne Koller, Hoi-Cheung Pang,...
VR
1999
IEEE
152views Virtual Reality» more  VR 1999»
15 years 4 months ago
An Operator Interface for a Robot-Mounted, 3D Camera System: Project Pioneer
The purpose of Project Pioneer is to develop an exploratory robot capable of creating a three-dimensional photo-realistic map of the inside of the damaged Chornobyl Nuclear Reacto...
Fitzgerald Steele Jr., Geb W. Thomas, Theodore Bla...
ICMCS
2006
IEEE
142views Multimedia» more  ICMCS 2006»
15 years 5 months ago
Key Frame Extraction in 3D Video by Rate-Distortion Optimization
3D video, which consists of a sequence of 3D mesh models, can provide detailed 3D information both in spatial and temporal domain. In this paper, a key frame extraction method has...
Jianfeng Xu, Toshihiko Yamasaki, Kiyoharu Aizawa
ICIP
2007
IEEE
16 years 1 months ago
Fast and High Resolution 3D Face Scanning
In this work, we present a framework to capture 3D models of faces in high resolutions with low computational load. The system captures only two pictures of the face, one illumina...
Philipp Fechteler, Peter Eisert, Jürgen Rurai...