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» Reconfiguration in 3D Meshes
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IPPS
1998
IEEE
15 years 4 months ago
An O((log log n)2) Time Convex Hull Algorithm on Reconfigurable Meshes
It was open for more than eight years to obtain an algorithm for computing the convex hull of a set of n sorted points in sub-logarithmic time on a reconfigurable mesh of size pn ...
Tatsuya Hayashi, Koji Nakano, Stephan Olariu
ICIP
2006
IEEE
16 years 1 months ago
Video-Based Rendering using Feature Point Evolution
1 We propose a novel video-based rendering algorithm with a single moving camera. We reconstruct a dynamic 3D model of the scene with a feature point set that "evolves" o...
Wende Zhang, Tsuhan Chen
JEI
2006
109views more  JEI 2006»
14 years 11 months ago
Robotic three-dimensional imaging system for under-vehicle inspection
We present our research efforts toward the deployment of 3-D sensing technology to an under-vehicle inspection robot. The 3-D sensing modality provides flexibility with ambient lig...
Sreenivas R. Sukumar, David L. Page, Andrei V. Gri...
ACCV
2007
Springer
15 years 6 months ago
TransforMesh : A Topology-Adaptive Mesh-Based Approach to Surface Evolution
Abstract. Most of the algorithms dealing with image based 3-D reconstruction involve the evolution of a surface based on a minimization criterion. The mesh parametrization, while a...
Andrei Zaharescu, Edmond Boyer, Radu Horaud
ISCSCT
2008
IEEE
15 years 6 months ago
Large Scale Scenes Reconstruction from Multiple Views
—In this paper, we present a novel method to reconstruct the large scale scenes from multiple calibrated images. It first generates a quasi-dense 3D point cloud of the scene by m...
Limin Shi, Feng Zhang, Zhenhui Xu, Zhanyi Hu