Visibility estimation is arguably the most difficult problem in dense 3D reconstruction from multiple arbitrary views. In this paper, we propose a simple new approach to estimating...
Abstract. In this paper we present a new method for the 3D reconstruction of highly deforming surfaces (for instance a flag waving in the wind) viewed by a single orthographic came...
Reconstruction of the point source of blood splatter in a crime scene is an important and difficult problem in forensic science. We study the problem of automatically reconstructi...
We describe a simple and robust method for surface mesostructure acquisition. Our method builds on the observation that specular reflection is a reliable visual cue for surface me...
Ray-tracing is a well-known method for producing realistic images. If we wish to view a ray-traced image stereoscopically, we must create two distinct views of the image: a left-e...