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» Reconstructing Complex Surfaces from Multiple Stereo Views
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ICCV
2007
IEEE
15 years 11 months ago
Perspectively Invariant Normal Features
We extend the successful 2D robust feature concept into the third dimension in that we produce a descriptor for a reconstructed 3D surface region. The descriptor is perspectively ...
Kevin Köser, Reinhard Koch
ICCV
2003
IEEE
15 years 11 months ago
Stochastic Refinement of the Visual Hull to Satisfy Photometric and Silhouette Consistency Constraints
An iterative method for reconstructing a 3D polygonal mesh and color texture map from multiple views of an object is presented. In each iteration, the method first estimates a tex...
John Isidoro, Stan Sclaroff
ICCV
2001
IEEE
15 years 11 months ago
Performance Evaluation of Stereo for Tele-presence
In an immersive tele-presence environment a 3D remote real scene is projected from the viewpoint of the local user. This 3D world is acquired through stereo reconstruction at the ...
Jane Mulligan, Volkan Isler, Konstantinos Daniilid...
3DPVT
2002
IEEE
209views Visualization» more  3DPVT 2002»
15 years 2 months ago
Improving Environment Modelling by Edge Occlusion Surface Completion
Reconstruction of 3D models from range images usually focuses on complex objects completely contained in the field of view. Using range images to reconstruct a whole environment ...
Umberto Castellani, Salvatore Livatino, Robert B. ...
IVC
2002
133views more  IVC 2002»
14 years 9 months ago
A relaxation algorithm for real-time multiple view 3D-tracking
In this paper we address the problem of reliable real-time 3D-tracking of multiple objects which are observed in multiple wide-baseline camera views. Establishing the spatio-tempo...
Yi Li, Adrian Hilton, John Illingworth