— A points surface reconstruction algorithm of 3D object models from multiple silhouettes is proposed in this paper. Some images of the target object are taken from a circular tr...
—This paper presents a novel method for 3D surface reconstruction that uses polarization and shading information from two views. The method relies on the polarization data acquir...
Extracting a computer model of a real scene from a sequence of views, is one of the most challenging and fundamental problems in computer vision. Stereo vision algorithms allow us...
We present a multi-view stereo algorithm that addresses the extreme changes in lighting, scale, clutter, and other effects in large online community photo collections. Our idea is...
Michael Goesele, Noah Snavely, Brian Curless, Hugu...
This paper proposes a method for reconstructing a 3D scene structure by using the images reflected in a spherical mirror. In our method, the mirror is moved freely within the fiel...