Surface gradients are useful to surface reconstruction in single view modeling, shape-from-shading, and photometric stereo. Previous algorithms minimize a complex, nonlinear energ...
Most algorithms for 3D reconstruction from images use cost functions based on SSD, which assume that the surfaces being reconstructed are visible to all cameras. This makes it dif...
Vaibhav Vaish, Marc Levoy, Richard Szeliski, C. La...
The idea of photometric stereo is to serially vary the direction of incident illumination on the state of the holded view point, but it can locally reconstruct only the front surf...
We propose a probabilistic formulation of 3D segmentation given a series of images from calibrated cameras. Instead of segmenting each image separately in order to build a 3D surfa...
This paper presents a new constraint connecting the signals in multiple views of a surface. The constraint arises from a harmonic analysis of the geometry of the imaging process a...