This paper presents a real-time rendering pipeline for implicit surfaces defined by a regular volumetric grid of samples. We use a ray-casting approach on current graphics hardwar...
Markus Hadwiger, Christian Sigg, Henning Scharsach...
Abstract. Extensions of the randomized tournaments techniques introduced in [6, 7] to approximate solutions of 1-median and diameter computation of finite subsets of general metri...
Symmetric multilevel diversity coding was introduced by Roche et al, where a set of K information sources is encoded by K encoders and the decoders reconstruct sources 1, . . . , ...
The three-dimensional reconstruction of real objects is an important topic in computer vision. Most of the acquisition systems are limited to reconstruct a partial view of the obj...
Joaquim Salvi, Carles Matabosch, David Fofi, Josep...
This paper presents a novel approach for reconstructing free-form, texture-mapped, 3D scene models from a single painting or photograph. Given a sparse set of user-specified const...
Li Zhang, Guillaume Dugas-Phocion, Jean-Sebastien ...