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CGF
2005
149views more  CGF 2005»
14 years 9 months ago
Real-Time Ray-Casting and Advanced Shading of Discrete Isosurfaces
This paper presents a real-time rendering pipeline for implicit surfaces defined by a regular volumetric grid of samples. We use a ray-casting approach on current graphics hardwar...
Markus Hadwiger, Christian Sigg, Henning Scharsach...
WEA
2005
Springer
97views Algorithms» more  WEA 2005»
15 years 3 months ago
Multiple-Winners Randomized Tournaments with Consensus for Optimization Problems in Generic Metric Spaces
Abstract. Extensions of the randomized tournaments techniques introduced in [6, 7] to approximate solutions of 1-median and diameter computation of finite subsets of general metri...
Domenico Cantone, Alfredo Ferro, Rosalba Giugno, G...
DCC
2008
IEEE
15 years 9 months ago
Asymmetric Multi-level Diversity Coding
Symmetric multilevel diversity coding was introduced by Roche et al, where a set of K information sources is encoded by K encoders and the decoders reconstruct sources 1, . . . , ...
Soheil Mohajer, Chao Tian, Suhas N. Diggavi
IVC
2007
107views more  IVC 2007»
14 years 9 months ago
A review of recent range image registration methods with accuracy evaluation
The three-dimensional reconstruction of real objects is an important topic in computer vision. Most of the acquisition systems are limited to reconstruct a partial view of the obj...
Joaquim Salvi, Carles Matabosch, David Fofi, Josep...
CVPR
2001
IEEE
15 years 12 months ago
Single View Modeling of Free-Form Scenes
This paper presents a novel approach for reconstructing free-form, texture-mapped, 3D scene models from a single painting or photograph. Given a sparse set of user-specified const...
Li Zhang, Guillaume Dugas-Phocion, Jean-Sebastien ...