A limitation of the state-of-art multi-view reconstruction algorithms is in their ability to handle scenes with very little texture or a lot of clutter. Texture-less scenes with c...
We present a recursive algorithm for 3D surface reconstruction based on Photometric Stereo in the presence of highlights, and self and cast shadows. We assume that the surface reļ...
We introduce a methodology for radiometric reconstruction, the simultaneous recovery of multiple illuminants and surface albedoes from multiple views, assuming that the geometry o...
Abstract. Even though in Artiļ¬cial Intelligence, a set of classical logical formulae is often called a belief base, reasoning about beliefs requires more than the language of cla...
We study and compare two novel embedding methods for segmenting feature points of piece-wise planar structures from two (uncalibrated) perspective images. We show that a set of di...