—We present the first parallel surface reconstruction algorithm that runs entirely on the GPU. Like existing implicit surface reconstruction methods, our algorithm first builds...
In this paper, we present a novel modeling method for synthesizing rough surfaces using discrete surface growth models. We employ a two-pass method. Initial point cluster data is ...
This paper addresses the problem of 3D surface reconstruction using image sequences. It has been shown that shape recovery from three or more occluding contours of the surface is p...
This paper proposes a new method for the selection of sets of omnidirectional views, which contribute together to the efficient representation of a 3D scene. When the 3D surface i...
Surface reconstruction problem (SRP) from planar samples has been traditionally approached by either (i) using local proximity between data points in adjacent layers, or by (ii) c...