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» Reconstruction of Quadrics from Two Polarization Views
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CONCURRENCY
2002
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15 years 1 months ago
Parallel implementation of the fluid particle model for simulating complex fluids in the mesoscale
Dissipative particle dynamics (DPD) and its generalization - fluid particle model (FPM) - represent the "fluid particle" approach for simulating fluid-like behavior in t...
Krzysztof Boryczko, Witold Dzwinel, David A. Yuen
ECCV
2010
Springer
15 years 3 months ago
Depth-Encoded Hough Voting for joint object detection and shape recovery
Detecting objects, estimating their pose and recovering 3D shape information is a critical problem in many vision and robotics applications. This paper addresses the above needs by...
FAST
2010
15 years 3 months ago
Understanding Latent Sector Errors and How to Protect Against Them
Latent sector errors (LSEs) refer to the situation where particular sectors on a drive become inaccessible. LSEs are a critical factor in data reliability, since a single LSE can ...
Bianca Schroeder, Sotirios Damouras, Phillipa Gill
SI3D
1997
ACM
15 years 5 months ago
Post-rendering 3D warping
A pair of rendered images and their Z-buffers contain almost all of the information necessary to re-render from nearby viewpoints. For the small changes in viewpoint that occur in...
William R. Mark, Leonard McMillan, Gary Bishop
SIGGRAPH
2010
ACM
15 years 5 months ago
Manifold bootstrapping for SVBRDF capture
Manifold bootstrapping is a new method for data-driven modeling of real-world, spatially-varying reflectance, based on the idea that reflectance over a given material sample forms...
Yue Dong, Jiaping Wang, Xin Tong, John Snyder, Yan...