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» Reconstruction of Quadrics from Two Polarization Views
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CONCURRENCY
2002
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13 years 6 months ago
Parallel implementation of the fluid particle model for simulating complex fluids in the mesoscale
Dissipative particle dynamics (DPD) and its generalization - fluid particle model (FPM) - represent the "fluid particle" approach for simulating fluid-like behavior in t...
Krzysztof Boryczko, Witold Dzwinel, David A. Yuen
ECCV
2010
Springer
13 years 8 months ago
Depth-Encoded Hough Voting for joint object detection and shape recovery
Detecting objects, estimating their pose and recovering 3D shape information is a critical problem in many vision and robotics applications. This paper addresses the above needs by...
FAST
2010
13 years 8 months ago
Understanding Latent Sector Errors and How to Protect Against Them
Latent sector errors (LSEs) refer to the situation where particular sectors on a drive become inaccessible. LSEs are a critical factor in data reliability, since a single LSE can ...
Bianca Schroeder, Sotirios Damouras, Phillipa Gill
SI3D
1997
ACM
13 years 10 months ago
Post-rendering 3D warping
A pair of rendered images and their Z-buffers contain almost all of the information necessary to re-render from nearby viewpoints. For the small changes in viewpoint that occur in...
William R. Mark, Leonard McMillan, Gary Bishop
SIGGRAPH
2010
ACM
13 years 10 months ago
Manifold bootstrapping for SVBRDF capture
Manifold bootstrapping is a new method for data-driven modeling of real-world, spatially-varying reflectance, based on the idea that reflectance over a given material sample forms...
Yue Dong, Jiaping Wang, Xin Tong, John Snyder, Yan...