We investigate the problem of finding the metric structure of a general 3D scene viewed by a moving camera with square pixels and constant unknown focal length. While the problem ...
We describe a new method for camera autocalibration and scaled Euclidean structure and motion, from three or more views taken by a moving camera with fixed but unknown intrinsic ...
In this paper we propose a method which can morph a high free virtual viewpoint image keeping the epipolar geometry relations based on View Morphing technique. It is works just by...
This paper addresses the problem of rigid motion estimation and 3D reconstruction in vision systems where it is possible to recover the incident light ray direction from the image...
Hand pointing has been an intuitive gesture for human interaction with computers. Big challenges are still posted for accurate estimation of finger pointing direction in a 3D spac...