We propose an algorithm for surface reconstruction from unorganized points based on a view of the sampling process as a deformation from the original surface. In the course of thi...
Ming-Ching Chang, Frederic F. Leymarie, Benjamin B...
Trees, bushes, and other plants are ubiquitous in urban environments, and realistic models of trees can add a great deal of realism to a digital urban scene. There has been much r...
Yotam Livny, Feilong Yan, Matt Olson, Baoquan Chen...
: We introduce a noise-resistant algorithm for reconstructing a watertight surface from point cloud data. It forms a Delaunay tetrahedralization, then uses a variant of spectral gr...
Ravi Krishna Kolluri, Jonathan Richard Shewchuk, J...
Given a set of data points as measurements from a developable surface, the present paper investigates the recognition and reconstruction of these objects. We investigate the set o...
Extracting a computer model of a real scene from a sequence of views, is one of the most challenging and fundamental problems in computer vision. Stereo vision algorithms allow us...